The dynamic difficulty is a fantastic addition, and really does help with concentration, at least as far as the game is concerned: since you're constantly in over your head, there's no time to rest, and no time for things to get boring. Finally, in Devilish Reading, brain trainees read several sentences aloud (the 3DS' microphone makes sure you read the whole thing!) while memorizing underlined words in each phrase, and writing those words back afterwards. Devilish Pairs is the classic flip-to-match card game, made more difficult by the number of cards in play. Devilish Blocks follows a similar concept, with one block out of many flashing briefly before the blocks change positions several times, and players then tapping out the complete pattern of flashing blocks.
Two more activities, Devilish Shapes and Devilish Listening, follow this same format, but with recall tasks based around specific geometric figures and spoken equations, respectively.ĭevilish Cups and Devilish Mice are variations on the shell game, where players are tasked with keeping an eye on covered, shifting objects and reporting their new positions at the end of a round. That starts out easy enough, but things escalate very quickly when you're asked to write the answer to the question two, three, and even four back in the sequence. Instead of writing the answer to the question on the screen, you're asked to write the sum of the previously viewed equation.
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In Devilish Calculations, that idea plays out in a series of simple, cascading maths problems. Though there's a good variety of styles and content in the eight activities, they're linked by the basic idea of juggling several just-memorized pieces of information while simultaneously processing new information. Kawashima dons his devil horns and dishes out difficult exercises designed to train your working memory.
The main attraction of Brain Age: Concentration Training is the all-new Devilish Training mode. Kawashima's prescription for the age of information addiction, where multitasking is both a necessity and a distraction - and Brain Age: Concentration Training is just what the doctor ordered. Ryuta Kawashima, Nintendo's resident neuroscientist, has noticed this too, and has geared this latest Brain Age entry towards improving players' concentration by cultivating their "working memory" with daily Devilish Training exercises. Thinking of Nintendo's efforts to capture a more mainstream audience with non-traditional games, the Brain Age series leaps immediately to mind - and then leaps right out again, because we can't seem to concentrate on anything these days.